Old Computers Sucked

1993 - Making a Game

Thumbnail for the episode on gamedev

The video starts with a poorly thought out idea for a game, followed by a brief overview of a few options for an amateur wanting do develop a game for MS-DOS in 1993.

The rest of the video follows the development of a top-down arcade-ish game prototype for 16-bit unextended MS-DOS. Due to time constraints, and the production of video number 5 kicking my butt over the holidays, I never found the time to make more levels or graphics, so what's linked here is a one-level prototype. With plenty of bugs to go around, and not much action.

Links

Below is a list of links relating to this project: